Cool, it should be ok then because I can use a precompiled module just fine. I have the precompiled copy I send out to everyone and that is fine. It just won't get GCC to compile any C++ code, so if I compile it as a static lib and import, I think that should work around the problem until someone from BRL sorts this out properly.
EDIT: Ok, I can get DevC++ to compile the C++ side of the module into a static library, but when I come to import that library into the BMX side of the module, although it too compiles, I get undefined references to all the C++ stuff ( the classes within the DLL, not my static library. )
My Dev Project imports the lib.a that accompanies the DLL, but this doesn't seem to do anything. Any ideas what I'm doing wrong here?
EDIT: Ok, I can get DevC++ to compile the C++ side of the module into a static library, but when I come to import that library into the BMX side of the module, although it too compiles, I get undefined references to all the C++ stuff ( the classes within the DLL, not my static library. )
My Dev Project imports the lib.a that accompanies the DLL, but this doesn't seem to do anything. Any ideas what I'm doing wrong here?