3dMax .3ds exporting

Blitz3D Forums/Blitz3D Beginners Area/3dMax .3ds exporting

shouldn't position 0,0,0 on max be where you have placed your entity, and the vert coordinates are relative to point 0,0,0 on max, so if your mesh on max is placed at 300,0,0, then if you placed the exported .3ds in blitz at 0,0,0 ; the actual mesh would be at 300,0,0?