Super Strict

BlitzMax Forums/BlitzMax Beginners Area/Super Strict

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I try to use SuperStrict all the time, It helps, but for some reason.
Local B:Int=1
Local Ent:Object=HandleToObject(B) 


That code compiles and runs in my program as expected, but with superstrict is says unable to convert INT to OBJECT.

I'm confused because I thought HandletoObject takes an INT Handle and Converts it to an Object.

Help.