Speed test

Miscellaneous Forums/General Discussion/Speed test

Also handling of float numbers is way too slow in C#. I think even BlitzMax is faster than C# in floats. The good thing about C++ is that it crashes whenever you make an error, that will teach people to program cleanly. The managed code handler in C# just teaches people to do crappy code, as it watches and correct too many things which should be corrected in the source code in first place. BlitzMax has also some advantages over C++, as it has the SuperStrict mode, which should be used always imho. Not sure if C++ has a similar thing (it has simple Strict at least). I also like the GCSuspend() command in BlitzMax, as you can test with it immediately if you have some memory leaks in your program by turning the GC off.