Fixed Steps and Tweening

BlitzMax Forums/BlitzMax Programming/Fixed Steps and Tweening

There is no Jitter correction in his code or this example - it's easy to implement thought. The idea here is low frequency updates with linear interpolation to make it get smoother with better framerates. Also perfect fixed logic steps can ensure reproducible behaviour and network/physics stability.

Reducing jitters can be done with averaging deltas and simple spike equalization.