As Puki said http://www.blitzbasic.com/codearcs/codearcs.php?code=13
Does the job.
You need to remember you need to do this AFTER the renderworld but before the flip.
So you get
Repeat
[Game Loop]
UpdateWorld
Renderworld
[2D Text overlay stuff]
Flip
Until keyhit(1)
Does the job.
You need to remember you need to do this AFTER the renderworld but before the flip.
So you get
Repeat
[Game Loop]
UpdateWorld
Renderworld
[2D Text overlay stuff]
Flip
Until keyhit(1)