drawing text on screen "over" an entity?

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As Puki said http://www.blitzbasic.com/codearcs/codearcs.php?code=13
Does the job.

You need to remember you need to do this AFTER the renderworld but before the flip.

So you get

Repeat

[Game Loop]

UpdateWorld
Renderworld

[2D Text overlay stuff]

Flip
Until keyhit(1)