I'm assuming that MMO type servers that have about 500 people online at once, utilize multi-threading? Does that sounds correct?
What's your opinion?
And what do you think the max number of people you could have online at once in the same area of a 3D world, using BMax UDP?
What's your opinion?
And what do you think the max number of people you could have online at once in the same area of a 3D world, using BMax UDP?