input$ and text collide?

Blitz3D Forums/Blitz3D Beginners Area/input$ and text collide?

Function check(check$)
If check$="quit"
quit = 1
EndIf 
End Function

************
Then after each check() call put:
if quit=1 then goto quitlabel

**********************
Not elegant, by any means, but it works :)
The problem with "undefined label" is that .quitlabel is a local label and you were trying to reference it from within a function. Being local, the function couldn't see it and complained.