Ok, let me ask in a different manner:
Which factors are more important in execution speed of a game:
a) Number of polygons
b) Number and/or size of textures?
c) AI of the game?
d) Number of effects (can we categorize the ways we can achieve them?)
An importance sorting will help
I am not sure if I forgot any other aspect of the game
Thanks
Which factors are more important in execution speed of a game:
a) Number of polygons
b) Number and/or size of textures?
c) AI of the game?
d) Number of effects (can we categorize the ways we can achieve them?)
An importance sorting will help
I am not sure if I forgot any other aspect of the game
Thanks