Hi Budman,
Now I understand how Direct3D works and already tried several simple D3D programming to understand it. However, I cannot find a way to get that pointer without SystemProperty whick available in B3D! Without that pointer, I think there's no ways to write anything on Blitz's screen. Y____Y.
Anyone could help me out?
Now I understand how Direct3D works and already tried several simple D3D programming to understand it. However, I cannot find a way to get that pointer without SystemProperty whick available in B3D! Without that pointer, I think there's no ways to write anything on Blitz's screen. Y____Y.
Anyone could help me out?