@Dabz
Yep but smaller devs in germany already do the transition or start from scratch with it as it reduces devtime compared to a DX/C++ solution. It also does make sense as you don't need the optimal performance for each game/genre and it always depends on your project were exactly a bottleneck might be and if it shows up at all.
Yep but smaller devs in germany already do the transition or start from scratch with it as it reduces devtime compared to a DX/C++ solution. It also does make sense as you don't need the optimal performance for each game/genre and it always depends on your project were exactly a bottleneck might be and if it shows up at all.