Final BLENDER to B3D exporter!

Miscellaneous Forums/Content Creation Tools/Final BLENDER to B3D exporter!

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bruZard:

could you post the mesh your having trouble with? and remember you need to type the name of the animation you want to export

but yeah I doubt it's final. there still are somethings to do, like an extra uv channel for lightmapping.

by the way, anyone tested complex static meshes, I had them working pretty well before, but I broke some of the support when adding animations, just wondering if Diego has fixed that.