Sorry to hear this GfK. As others have said, continue doing it.
We've had a couple of *big* projects over the last 2/3 years, one is on hold at the moment as Evak stated, the other just failed to produce anything at the end of a *ton* of hard work. (it was a biggy on show here ;-) )
Ah well. It's frustrating, yes, but I'm not a quitter and have stuck with what we're doing. Flow/FlowED are coming up, the Aerial Antics stuff, etc. Should be fun too.
At the end of the day though if I didnt enjoy ANY of it, i'd be out the door. Fact is, I enjoy programming so it helps me to push through difficult times.
My philosphy for making games has always been:
"If its a game YOU enjoy, others will enjoy it too." it works when it comes to original games, the problem is getting the publishers to snap it up.
Option? Do it yourself! :D
We've had a couple of *big* projects over the last 2/3 years, one is on hold at the moment as Evak stated, the other just failed to produce anything at the end of a *ton* of hard work. (it was a biggy on show here ;-) )
Ah well. It's frustrating, yes, but I'm not a quitter and have stuck with what we're doing. Flow/FlowED are coming up, the Aerial Antics stuff, etc. Should be fun too.
At the end of the day though if I didnt enjoy ANY of it, i'd be out the door. Fact is, I enjoy programming so it helps me to push through difficult times.
My philosphy for making games has always been:
"If its a game YOU enjoy, others will enjoy it too." it works when it comes to original games, the problem is getting the publishers to snap it up.
Option? Do it yourself! :D