I think limiting the AW1946 idea down to a more precise simulation of just one airplane might make the project more manageable. Trying to model 30-40 planes can really get depressing.
I've always like the F-105 Thunderchief. But that would make it a Korean/Vietnam era type thing. Plus since Blitz3D can't do normal maps, that really is a big issue to me since most games out there use them these days.
I've always like the F-105 Thunderchief. But that would make it a Korean/Vietnam era type thing. Plus since Blitz3D can't do normal maps, that really is a big issue to me since most games out there use them these days.