heh, thats the way if often goes with contract jobs, publishers and investors. We have a pretty major project on hold right now which was going to make up the bulk of this years earnings. But were still determined to press on and make a success of things in time.
Were still working hard on flow, FlowED and getting to grips with shaders for a possible new game in the Aerial Antics franchise.
Were still working hard on flow, FlowED and getting to grips with shaders for a possible new game in the Aerial Antics franchise.