Hmm, i'm trying to create a window in WB3D like so:
to create a standard windows window.. i don't like how it flickers, basicly it looks like the command:
"RuntimeWindow_hWnd = WB3D_InitializeGUI(SystemProperty("AppHwnd"),WB3D_GadgetWidth(WB3D_DeskTop())/2-400/2,WB3D_GadgetHeight(WB3D_DeskTop())/2-400/2,500,500)"
Is suppost to InitializeGUI but it creates a window, is there a way to initializeGUI without creating a window?
oh the question was because if theres no way to get rid of the window that command creates, i might as well make it look like the annoying standard startup window that b3d creates.
Global RuntimeWindow_hWnd = WB3D_InitializeGUI(SystemProperty("AppHwnd"),WB3D_GadgetWidth(WB3D_DeskTop())/2-400/2,WB3D_GadgetHeight(WB3D_DeskTop())/2-400/2,500,500) WB3D_HideGadget RuntimeWindow_hWnd example_window = WB3D_CreateWindow("WB3D_CreateWindow Example",200,100,450,275,0,0)
to create a standard windows window.. i don't like how it flickers, basicly it looks like the command:
"RuntimeWindow_hWnd = WB3D_InitializeGUI(SystemProperty("AppHwnd"),WB3D_GadgetWidth(WB3D_DeskTop())/2-400/2,WB3D_GadgetHeight(WB3D_DeskTop())/2-400/2,500,500)"
Is suppost to InitializeGUI but it creates a window, is there a way to initializeGUI without creating a window?
oh the question was because if theres no way to get rid of the window that command creates, i might as well make it look like the annoying standard startup window that b3d creates.