thanks for all the feedback =]
"Interesting project. It shows a lot of promise. Does it only support isometric camera views? "
For now, yes. I am going for style with a mix of dreamstudio and legend of heroes. but if demands for non-isometric, i will add it in.
"Looks cool. Will you be supplying source code for people who want to modify the engine? " & @_33
There will be two version for sale. One with and one without source. Source version will be bit later because i have to comment the source first.
"Looks neat, what was it written in?"
It was written in Blitz3D.
@TheSin
Yes it used BlitzUI.
Btw, i am kinda new here. I got a question, i seen some nice effects in the code archive that would benefit Nream quite a bit. Can i use those codes for commerical projects( obviously with full credits in big letters and stuff =]) ? or is there some sort of rule thingy? lol
Nack
"Interesting project. It shows a lot of promise. Does it only support isometric camera views? "
For now, yes. I am going for style with a mix of dreamstudio and legend of heroes. but if demands for non-isometric, i will add it in.
"Looks cool. Will you be supplying source code for people who want to modify the engine? " & @_33
There will be two version for sale. One with and one without source. Source version will be bit later because i have to comment the source first.
"Looks neat, what was it written in?"
It was written in Blitz3D.
@TheSin
Yes it used BlitzUI.
Btw, i am kinda new here. I got a question, i seen some nice effects in the code archive that would benefit Nream quite a bit. Can i use those codes for commerical projects( obviously with full credits in big letters and stuff =]) ? or is there some sort of rule thingy? lol
Nack