> Then it's $300 for VS 2005 Standard Edition (if that version of C# even works with XNA),
XNA is a free download, it works with the free version of C#.
> and then $400 for the Premium Console
Not required to do the development work. Although to get it done would require purchasing a PC version of the 360 controller. I guess that runs about $50 to $75
The $99 per year is required to release the game, and test it on an actual 360, but is not required to do development work
XNA is a free download, it works with the free version of C#.
> and then $400 for the Premium Console
Not required to do the development work. Although to get it done would require purchasing a PC version of the 360 controller. I guess that runs about $50 to $75
The $99 per year is required to release the game, and test it on an actual 360, but is not required to do development work