Hi all,
Simon thinks its not possible to get anti aliasing working within the dx 7 framework. I'm just wondering if anyone here is able to disprove this theory?
Basically only nvidia and ati cards are worth supporting with this, so if you can help track down how to enable antialiasing without using driver control panel it will be a great improvement to Blitz3D SDK.
Any help lads?
Simon thinks its not possible to get anti aliasing working within the dx 7 framework. I'm just wondering if anyone here is able to disprove this theory?
Basically only nvidia and ati cards are worth supporting with this, so if you can help track down how to enable antialiasing without using driver control panel it will be a great improvement to Blitz3D SDK.
Any help lads?