Text() ruins my hopes and dreams

Blitz3D Forums/Blitz3D Programming/Text() ruins my hopes and dreams

i suck down from 100 fps to 80 fps if i print some debug&informations on the screen...
i know that this is a known issue. i just wanted to tell.

is there a very easy solution i just dont see, or am i doomed to use my programs with less-20-fps?