You can easily call the windows API bits to set windows into the right screensaver running 'state'.
I have written and sold many 3d screen savers, none of which crash.
If using BlitzMax look in the code archives there is an awesome screen saver template.
Lastly I don't see why the Blitz3d SDK needs changing to accomodate screen savers.
I have written and sold many 3d screen savers, none of which crash.
If using BlitzMax look in the code archives there is an awesome screen saver template.
Lastly I don't see why the Blitz3d SDK needs changing to accomodate screen savers.