What does the SDK use for sound?

Blitz3D SDK Forums/Blitz3D SDK Programming/What does the SDK use for sound?

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According to your beta testers, it doesn't use FMod, so what does it use please? Kick Shot Pool still does very well for me, and I'd be interested in rewriting it, but there's absolutely no point until I know what it's going to have in the way of sound.