Ok this helps. BTW d4 is not used at all in the algorithm.
This snippet also appears strange to me: why is d used as well as for y as for x ? what is xdf for ?
Thanks !
This snippet also appears strange to me: why is d used as well as for y as for x ? what is xdf for ?
'Change y value to make the tracks corners work properly and give perspective y=y+(d*ymult) y=y-dc dc=dc-pathd(pos) 'Change X value to make the tracks corners work properly x=x-(Float(pathc(pos)-pathc(pathpos))) x=x-xdf*d
Thanks !