Massive memory leaks with map engines

BlitzMax Forums/BlitzMax Programming/Massive memory leaks with map engines

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I apologise SpaceAce, I really should have supported it more. Unfortunatly I have a lot of commitments besides my programming work, and its difficult to split my time up onto everything I would like. As it is only me working on it.

I am still intrested in it, but the whole thing has been given a complete redesign (If you look on the website for Fusion, the SDK is basically the next version of WA).

As for not saving anything, I did actually. Unfortunatly the backup I took was slightly before you posted your topic. I apologise again. If you post details of what you want fixed I will do it as I have slightly more free time now as college is out for the next month.