Hi Todd,
long time no see. ;) I've done the proper .inc translation but I also created .incc file but it is used only to highlight the SDK functions. So, you actually can use both files at the same time :)
I am planning to do all the examples or at least as many as possible so that EBasic support will be similar to BMax support. But it would be great if we can share some of the work so that we can share the glory ;) I'd dearly love to see how you cope with Callback functions as I haven't been able to use them properly so far.
I've used "blitz3dsdk.h" as the starting point and created my "blitz3dsdk.inc" from that.
"b3d.lib" file must be created by EBasic as it is used during linking but otherwise it's not necessary for "blitz3dsdk.inc" creation. It's best for every EBasic user to create b3d.lib file with their own installation of EBasic. Sometimes it may be problematic to use .lib file created on someone else's system. That's why I would not like to put it into the Blitz3D SDK distribution package.
Can you contact me at the address in my profile, please.
Barney
long time no see. ;) I've done the proper .inc translation but I also created .incc file but it is used only to highlight the SDK functions. So, you actually can use both files at the same time :)
I am planning to do all the examples or at least as many as possible so that EBasic support will be similar to BMax support. But it would be great if we can share some of the work so that we can share the glory ;) I'd dearly love to see how you cope with Callback functions as I haven't been able to use them properly so far.
I've used "blitz3dsdk.h" as the starting point and created my "blitz3dsdk.inc" from that.
"b3d.lib" file must be created by EBasic as it is used during linking but otherwise it's not necessary for "blitz3dsdk.inc" creation. It's best for every EBasic user to create b3d.lib file with their own installation of EBasic. Sometimes it may be problematic to use .lib file created on someone else's system. That's why I would not like to put it into the Blitz3D SDK distribution package.
Can you contact me at the address in my profile, please.
Barney