Fixed Steps and Tweening

BlitzMax Forums/BlitzMax Programming/Fixed Steps and Tweening

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I'm going to have to go with dmaz ( assuming that he means a Max2D thing when he says "a Max thing". ) If the code that hrdnutz has posted is anything less than perfectly smooth, it almost has to be a Max2D issue, because render tweening has always been universally smooth in B3D and it's smooth as silk in TV3D too.