Fixed Steps and Tweening

BlitzMax Forums/BlitzMax Programming/Fixed Steps and Tweening

tonyg: OK I understand, but could you possibly answer me this? On my exe you get the odd glitchy jump (probably background tasks). Did the same occur with HrdNutz code or not?

HrdNutz: Yeah it's weird, but it's not. It's also not DX as it's the same for OpenGL. I changed the top of the code to:

SetGraphicsDriver GLMax2DDriver()
Graphics(640, 480, 0)

And the circle is mainly smooth but it's not totally smooth. No big jerks, just inconsistent (hard to describe really).
With Flip 1 it's 100% mega smooth (like my exe).
I'll test it on my laptop later, and Mac.

I'm really weirded out byt this. It's annoying. It's been plagueing me ever since I got Bmax and started making my framework (over a year ago now). NO ONE has an answer...maybe there isn't one.