Lights of Dreams altmost done

Miscellaneous Forums/Blitz Showcase/Lights of Dreams altmost done

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it doesn't matter how big your game is. What matters is whether people enjoy playing it.

If your demo get's downloaded 10,000 times but no one buys it then this means no one wants to buy it. It does not mean that they are all wrong, it means you are wrong.

Please accept this fact. Just because a game takes a long time to write, doies not mean it's better than a game that takes a short time to write. Look at tetris compared to quake 4. Tetris sold many many more copies because it was simple and easy to grasp.

IMHO, I played a demo of your game about six months ago and found it completly unplayable. It was far too fast and seemed to have very little interesting content. Yes it looked pretty good, but the gameplay was terrible and this in the end is what spoiled it for me.

you can write good games, no one's denying that, but please stop blaming people if they don't like your game, "suck it up" and fix it.