Ahh I think I have figured this out, rather than having one long strip, I broken it up, so I have
That works out, but is there a function to say, if not keydown or keypressed, then hero_standing.
global hero global hero_standing=LoadAnimImage("standing.png",8,10,10,10) global hero_walking=LoadAnimImage("walking.png",10,10,10,10) While Not KeyHit(1) Select hero_change Case 1: hero=hero_standing Case 2: hero=hero_running End Select If KeyDown(205) Then hero=2 wend
That works out, but is there a function to say, if not keydown or keypressed, then hero_standing.