Smart turning

Blitz3D Forums/Blitz3D Beginners Area/Smart turning

I need some more help on turning!
I found that your second method works really well stevie G
but my ai units won't look up!
I tried this

dx#=EntityX(player)-EntityX(a\entity)
dy#=EntityY(player)-EntityY(a\entity)
dz#=EntityZ(player)-EntityZ(a\entity)
AlignToVector a\entity,dx,0,dz,3,.25
AlignToVector a\entity,0,dy,0,1,.25

but it still doesn't look up!