Missile Movement using Sin Cos

Blitz3D Forums/Blitz3D Beginners Area/Missile Movement using Sin Cos

@Buggy (Almost typoed "Buffy").

Check out link:
http://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles

And, he meant Gimbal lock (not block):

http://en.wikipedia.org/wiki/Gimbal_lock