All I did was:
The s\entity shows up completely black. I know this because when it is over a non-black background, I can see it. The sprite is normally white. This happens even if I explicitly say:
However, if I don't use EntityFX sprite, 16 in the beginning, then it isn't backface culled but at least I can see the sprites normally.
sprite = LoadSprite("s.PNG") EntityFX sprite, 16 HideEntity sprite ... s.thing = New thing s\entity = CopyEntity(sprite)
The s\entity shows up completely black. I know this because when it is over a non-black background, I can see it. The sprite is normally white. This happens even if I explicitly say:
EntityColor sprite, 255, 255, 255
However, if I don't use EntityFX sprite, 16 in the beginning, then it isn't backface culled but at least I can see the sprites normally.