SDK with plain C ?

Blitz3D SDK Forums/Blitz3D SDK Programming/SDK with plain C ?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Works well with DEvC++ in 'C' mode. The default parameter must be "include"

Example :

BBEntity camera = bbCreateCamera(); // C++
BBEntity camera = bbCreateCamera(0); // C