But you can fake some of them through the sprite system as it has been done for years if you need 2d through 3d. you just won't get pixel perfect collision for example. (although there is a B3D codearchiv entry that should give you that if I'm right. )
Max2D
Blitz3D SDK Forums/Blitz3D SDK Programming/Max2DThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.