A properly paid position as a tester is tough, rather than just someone who comes in for a couple of weeks, or one evening a week for a laugh.
The lead tester at one of the first large developers I worked for did around 10,000 hours on each title. You have to have an iron will and a lot of patience to last more than a couple of weeks. Also there aren't a lot of paid positions, probably why so many games are full of bugs.
A lot of devs leave it to the publisher, who outsources to some low wage country if your lucky. Except for consoles, where QA testing is some of the bread and butter for the console manufacturer at 10's of 1000's a shot.
The lead tester at one of the first large developers I worked for did around 10,000 hours on each title. You have to have an iron will and a lot of patience to last more than a couple of weeks. Also there aren't a lot of paid positions, probably why so many games are full of bugs.
A lot of devs leave it to the publisher, who outsources to some low wage country if your lucky. Except for consoles, where QA testing is some of the bread and butter for the console manufacturer at 10's of 1000's a shot.