I think you can make it as an indie doing interesting games, however you have to be prepared to build up your IP and be good at marketing. In order to get your game published, you will probably have to prove its worth first.
Unfortunately most developers are lousy businessmen, and just as bad at marketing.Either that, or just aren't interested and would prefer someone else to handle it. Which is why there are publishers in the first place.
So basicly, doing your own thing is risky, and harder to succeed in. But there are opportunities there if you tenacious enough and are willing to spend some money and take the risk.
Of course, most of us don't have much money in the first place <grumble, grumble>. ANd it only gets worse when your married :)
Unfortunately most developers are lousy businessmen, and just as bad at marketing.Either that, or just aren't interested and would prefer someone else to handle it. Which is why there are publishers in the first place.
So basicly, doing your own thing is risky, and harder to succeed in. But there are opportunities there if you tenacious enough and are willing to spend some money and take the risk.
Of course, most of us don't have much money in the first place <grumble, grumble>. ANd it only gets worse when your married :)