No, I'm programming a game for Big Fish Games.
Even my own games wouldn't fall into that category:
Because they were sold through multiple websites, retail and did make high sales.
Shame though, $100 sounds fine :-)
Even my own games wouldn't fall into that category:
Because some developers are single hobbyist programmers, or sell at an extreme low price-points with no distribution except through a website, and no expectations of high sales that could warrant or recoup the price of a normal product/site license, the 'shareware/budget' license option has been created.
Because they were sold through multiple websites, retail and did make high sales.
Shame though, $100 sounds fine :-)