Very simple physic wrapper :)

Blitz3D Forums/Blitz3D Userlibs/Very simple physic wrapper :)

On my system the demos run fine... but when I use it in one of my own projects... the object (a cube .b3d object) falls right through the ground plane (a height-mapped terrain)?

But from what I've seen in the demo, this could be just what I've been looking for!