Match 3 Source Alpha

Miscellaneous Forums/General Discussion/Match 3 Source Alpha

Sure, it can be set up to score it anyhow you want to. I've also put in *NOTE*s where you would put in your code for sounds, custom tile popping animations, etc. Tile fall speed is easily changed so it can have the play dynamics of your choice. I never realized how slow Bejeweled (2) play was until I compared it to the speed setting of this.

The only things left to do now are squash a few known bugs (being able to slide a tile that is about to fall and putting the whole thing outta whack). Also, to redo the falling tile code to compensate for diagonal overspeed etc. It should still be done by the 8th. Worst case scenario is slipping the release a day or two.