Real-time atmospheric effects - cloud shadows

Miscellaneous Forums/General Discussion/Real-time atmospheric effects - cloud shadows

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Could always just fudge it with an alpha'd shadow map that moves along the terrain at the same speed of the clouds above, it's how Zelda:Twilight Princess does it. ;/

You gotta say though, it really does bring things to life, otherwise the only thing that affects the lighting outside is static shadows from the placed-geometry, and the day-night/cycle if there's even one.