Creating an object within an object

BlitzMax Forums/BlitzMax Programming/Creating an object within an object

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I wrote an shortened version of the full code and didn't notice that it wasn't complete before I posted. Just edited the code so that it reflects the actual code.

What I want to do is create a map object that has a list of tile layers. However, because I've not been able to put an array into the layers list, I've had create an object for each layer. If anyone knows how a similar way to put arrays into lists, this would be good also.