Creating an object within an object

BlitzMax Forums/BlitzMax Programming/Creating an object within an object

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I'm not entirely sure about what you are trying to do but one thing that strikes me odd is that you have a Field map:int[50,50] inside a method - as far as I'm aware, if you want to declare a field in a type, it has to be done outside any methods or functions where all the other ones (e.g. Field width:Int) are declared.

I've got a feeling I'm missing the point entirely, but thought I'd mention it.