Hi, I m working on a vector engine (Vectrex like), and it needs some little physics.
what I have for now is:
I can't think an objet of 50kg falls 50x faster than a 1kg Object.
Any help on the formula?
what I have for now is:
; Computing Gravity Vector gx = Cos(-90 + gravity_dir) * gravity_force * object_mass gy = Sin(-90 + gravity_dir) * gravity_force * object_mass ; Adding Gravity to the Object's Direction dx = dx + gx dy = dy + gy
I can't think an objet of 50kg falls 50x faster than a 1kg Object.
Any help on the formula?