Headache with LoadAnimImage

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Thanks, sound advice there with the TImage - I should 'Strict up' my code. :)

Essentially, I want to have two of each numbers in the final set. which would then convert to (in each suit!) 2 aces, 2 twos etc. up to 2 kings.

You may well be right there - I think it comes down to problems with me mixing up 1's and 0's (didn't B3D have 11 elements in an array if you declared it as

Array(10)


?

Anyways, I'll try and take a look (tomorrow now though, my eyes have just about given up on me!)

Thanks for your continued help though - hopefully will nail it tomorrow.