Bass23

Blitz3D Forums/Blitz3D Userlibs/Bass23

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1.0 is out with new FX_DSP (plugin) Functions.

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BASS_FX_DSP_Echo%(han_dle,level#,elay%)
BASS_FX_DSP_Flanger%(han_dle,wetdry#,speed#,channel%)
BASS_FX_DSP_Volume%(han_dle,channel%,volume#)
BASS_FX_DSP_Equalizer%(han_dle,band%,freq%,bandw#,q#,center#,gain#,channel%)
BASS_FX_DSP_Reverb%(han_dle,level#,elay%)
BASS_FX_DSP_Lowpass%(han_dle,freq%,reson#,cutoff#,channel%)
BASS_FX_DSP_Damp%(han_dle,target#,quit#,rate#,gain#,elay#,channel%)
BASS_FX_DSP_AutoWah%(han_dle,drymix#,wetmix#,feedback#,rate#,range#,freq#,channel%)
BASS_FX_DSP_Echo2%(han_dle,drymix#,wetmix#,feedback#,elay#,channel%)
BASS_FX_DSP_Phaser%(han_dle,drymix#,wetmix#,feedback#,rate#,range#,freq#,channel%)
BASS_FX_DSP_Echo3%(han_dle,drymix#,wetmix#,elay#,channel%)
BASS_FX_DSP_Chorus%(han_dle,drymix#,wetmix#,feedback#,minsweep#,maxsweep#,rate#,channel%)
BASS_FX_DSP_APF(han_dle,gain#,elay#,channel%)
BASS_FX_DSP_Compressor(han_dle,treshold#,attack#,release#,channel%)
BASS_FX_DSP_Distortion(han_dle,drive#,drymix#,wetmix#,feetback#,volume#,channel%)

All = Returns TRUE or FALSE (1/0)

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@_33 I removed the user lib command, so every body can do like he want. My demos use "0" default. The other 2 functions dont make problems as they have a BAS__x name and are only used in my sub functions.

bye

Edit: No longer QWORD problems with 1.1.