Is this Delta Timing?

BlitzPlus Forums/BlitzPlus Programming/Is this Delta Timing?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I don't use anymore "delta timming" for my games because it's a pain to code this way. "Delta timming" or "Virtual timmers" will always be jerky as the end user monitor's refresh rate won't match your timming metod.

Belive me, I worked hard on that, and this is my conclusion !

:|