Thank you very much Stevie!
One more Q - right now if both A & W, W & D, A & S or S & D keys are pressed the character moves under 45 degrees angle ( as it should ), but it moves twice as fast. How could that be fixed?
Also I'm curious - is this the only way of doing the camera relative turning (with creating the target pivot) or are there any other ways?
One more Q - right now if both A & W, W & D, A & S or S & D keys are pressed the character moves under 45 degrees angle ( as it should ), but it moves twice as fast. How could that be fixed?
Also I'm curious - is this the only way of doing the camera relative turning (with creating the target pivot) or are there any other ways?