Cameras & Movement

Blitz3D Forums/Blitz3D Programming/Cameras & Movement

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Thank you very much Stevie!

One more Q - right now if both A & W, W & D, A & S or S & D keys are pressed the character moves under 45 degrees angle ( as it should ), but it moves twice as fast. How could that be fixed?

Also I'm curious - is this the only way of doing the camera relative turning (with creating the target pivot) or are there any other ways?