Torque Game Builder

Miscellaneous Forums/General Discussion/Torque Game Builder

People defining TGB as point and click editor should have played with it more than 10 minutes and should have realized that there is more than just the visual editor.
I've the source version, so in the end I can do things, BM will never allow me to do as I have source + script + editors that just work and allow ultra fast prototyping (especially in 1.5 thats comming as they added behaviors, something similar to XNA components that will make your designers VERY happy :) )

The day, Blitz gets editors on that levels, there is the possibility that more than only a few tousand are using it like currently where it just sux (no editors, no DX9 X format support just its own format that is not supported that much in other tools due to the unfinished and incomplete format specs and stuff like that. And new editors most likely are not going to come, DX7 is definitely at its end with more and more drivers just refusing to show more than window pling window away again)