Hello.
I'm currently in a position where I've written 13 games in Blitz, 12 of which I've made profit from. Not a vast amount of profit, but anyway...
Apart from the infamous "last mile", the first mile, for me, is equally difficult. I was looking at the source code today from Bizzy's Spelling Bee. It totals over 12,000 lines of code in almost 250k of source.
At the start of a project, looking up at something so huge... I can't help thinking "I can't do this any more!".
Bizzy will be appearing on a fair number of portals very soon... so maybe this'll give me the kick up the arse that I need. Until then, what do you do when you just can't be bothered with it any more?
I'm currently in a position where I've written 13 games in Blitz, 12 of which I've made profit from. Not a vast amount of profit, but anyway...
Apart from the infamous "last mile", the first mile, for me, is equally difficult. I was looking at the source code today from Bizzy's Spelling Bee. It totals over 12,000 lines of code in almost 250k of source.
At the start of a project, looking up at something so huge... I can't help thinking "I can't do this any more!".
Bizzy will be appearing on a fair number of portals very soon... so maybe this'll give me the kick up the arse that I need. Until then, what do you do when you just can't be bothered with it any more?