CSP fps engine v8 demo

Miscellaneous Forums/Blitz Showcase/CSP fps engine v8 demo

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Textures missing? darn! How many of them? Does this happen on other machines too? Probably a dds path pachter problem. You know the problem is meshes often have a full path stored, so they will find the original texture on the developers machine (assume the original is located in an other folder than the game), but can't find it on a users machine since the texture is missing in the game folder (Blitz is trying to load it from the mesh's folder if the full path doesn't work). Next timeI really should test it on an other machine first. Thanks for testing.

Snader, so what is it, several minutes, or how many seconds exactly? As I said, on my 1.6 GHz cpu it takes 5 seconds. This is by the way the time the engine requires to initialize. I know some commercial game engines that are taking in fact "several minutes" to load, but mine definitely doesn't.

Consider I was working 4 years on it, hundreds, probably thousands of hours. Selfjustifying nitpicking isn't exactly the thing a solid community basement is made of. Fair and realistic critism is welcome, but your arguments ain't valid. It sounds more like something personal.

When it comes to negative critism, exaggeration (or however that is spelled) is like slander. A serious thing.